We're aiming for a few major versions each year, each bringing more playable units (3 per release), ability revamps (as we're enhancing them based on testing), UI/UX improvements, new music scores, combat locations and tons of bug fixes and optimizations.

The project currently lacks 3 major things in order to be able to become mainstream, hence the need for some funding:
- online multiplayer (we almost had this one, needs a bit more work now before properly released)
- AI/bots (some people don't have person available to play in hotseat mode so they would like to train by playing versus CPU)
- animations (we'll be going for 3d models and pre-rendered sprites using blender and our custom add-on called Spritify https://github.com/FreezingMoon/Spritify - or go for full 2d route using Rive.app

Eventually the project should generate enough income so that I won't bother you guys anymore 🐻