Hi! We're applying for this Mona grant to work on our XR game Everything is Alive.

Everything is Alive is a Mixed Reality game where players compose soundscapes with melodies and rhythms by interacting physically with various virtual creatures from a vibrant ecosystem.

--Core Features--

Platform:
This game is built with Unity and will be released on the Meta Quest store as a Mixed Reality experience.

Mixed Reality:
Users can see the physical world around them and interact with virtual creatures augmented on top of the real world with the Meta Quest 3.

Interoperability:
The game interacts with the open metaverse. We would integrate with the MONA SDK from Monaverse to allow users to download any 3D NFT objects, and give them sounds and play rules to turn them into unique instruments.

Progressive Gameplay:
Players unlock new instruments as they play through the experience. There will also be subtle storylines that give soulful characteristics to all the characters.

Multi-sensory Experience:
Players are gardeners of this ecosystem, as well as composers of this soundscape. Players would create plants and creatures, play them as instruments, compose with their sounds, and create new instruments.

--Funds Allocation--

Funds will be allocated for the following feature development:

- XR Interaction with hand & controllers: raycast, touch, grab, toggle controller, point to select
- Music Composition Gameplay: sequencer, rhythm and melody design & development
- Creature Implementation: animated 3D assets for a set of creatures each with a unique design on making rhythms.
- UI Menus: welcome screen, login screen, make creature screen, import asset from MONA screen, in-game screen including creature selection, space design, progress bar, exit & save states
- MonaSDK Integration: integrate Mona accounts in the game that allow users to download their 3D NFTs from Monaverse and turn them into instruments.

About 50% of the funds would be spent on development and another 50% on art, design, operations and marketing of the game.

--Development Timeline--

We will follow a 5-week development cycle with the following timeline starting on Aug 13, 2024.

Week 1 - XR Gesture, Music Rule, Initial Creature Design
Week 2 - Animation + Sound Implementation, MonaSDK implementation
Week 3 - Gameloop Wireframe, Progression Design, Continued MonaSDK implementation & testing
Week 4 - Save State, Persistent Storage & UX Flow Finalizing
Week 5 - Final Polishing & Project Release

We aim to publish the game on the Meta Quest store by Sept 17th, note that after we publish the game it might take 4-6 weeks for Meta to approve it to be on the store.



