Our future development plans focus on launching and auditing the yield-bearing version of Goalz (Goalz V2), which will allow users to save with assets that generate returns over time. Additionally, we plan to create Dune Dashboards to track user activity, giving us better insights into saver behavior and the overall impact of Goalz onchain. A new frontend application is in the works right now to replace the one built using the iMuzz framework. Long term, we aim to improve the integration with Gelato to support deposit and swap, so users can use Goalz to deposit USDC and save in ETH (which is effectively DCA).

The grant funds are used to pay team members 25 USDC per hour, with an increase to 30 USDC per hour after contributing 24 hours of time and making a commitment on the Goalz main branch. Team members are required to use HubStaff desktop to track their activity to make sure hours spent on Goalz are focused on Goalz. This model allows us to onboard new developers easily and at a sustainable rate. A rate in line with our available resources and market conditions.

Retaining developers in the competitive Web3 space is challenging. Goalz provides an excellent starting point for new developers, with leadership investing significant time in training them. However, limited funding makes it difficult to retain talent long-term, as many developers are often poached once they gain experience, listing Goalz on their resumes to get their new jobs. This is a good thing for the ecosystem but a bad thing for Goalz. Grant funds are used to address this challenge. Addressing this challenge will help Goalz build momentum as a team so we can ship more. 