Our software is MIT licenced, based on MIT licenced Godot, meaning user could do whatever they want to do.

Our software is made for Space Engineers. We also have several early-staged open hardware projects for space, so we are bringing Opensource to the final frontier, as well as aiming to lower the cost of space missions, making them more affordable.

One of our goals is to also onboard space engineers into web3 by deep integration of the LunCoSim, starting with basic things like gating via NFT, adding and experementing with mechaincs like IP-NFT on the way using tools like token engineering.