Milestone 1 - Gameplay:
- A working scene where users can spawn creatures as instruments, and interact with them by either playing in real time or editing its sequencing rule. 
- It is accompanied by a working menu where users can select and spawn instruments, proving to have a basic database working.
- There should be 8-16 instruments to choose from.

Milestone 2 - Mona Integration:
- Integration of MonaSDK where assets a user owns can be downloaded as 3d objects to be turned into an instrument
- Welcome screen with options to log in with Mona account
- A 'composition' screen that allows the player to create an instrument with 3D assets (downloaded from MonaSDK), a bank of sound samples, and play rules (how this instrument makes sounds)

Milestone 3 - Release
- The game is rigorously alpha-tested and stable enough to be released to the store.

Milestone 4 - Publish
- The game gets accepted by the Meta Quest store and can be downloaded by anyone anywhere.